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Profile: Hvymetal
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UsernameHvymetal
Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100
Real NameSean Watkins
RankNovice Member
JoinedMay 20, 2007
GenderMale
Age38
LocationSan Diego, CA, United States
Last VisitOctober 19, 2008
Post Count356
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    • Poll: Real time or target based combat?
    • Originally posted by iluvVG
      Originally posted by Mazer14

      I don't see how this thread devolved into FPS vs RPG 'skill'. It was supposed to be comparing MMORPGs with auto aim vs those with real time aim.

      That being said, it should be pretty obvious that the game with auto-aim/attack will take less skill. Whatever 'strategy' involved in games like WoW gets transferred over to a real time MMO. Denying that is stupid. Add in actually having to aim your swings, spells, bow shots, etc and voila, it's plain simple that real time MMO will take more skill.

       

      When I created this thread, I never even had FPS's or gaming skill in my head.  All of that was totally irrelevant to the point of my question.  :P

      The point of the thread was more of a "what type of combat is more fitting for an MMO atmosphere?" type thread, or more simply, just asking just what you prefer.

      I am actually involved in a software project which is aimed at creating an MMO, and so really we are just juggling the decision of what type of combat to implement, and wanted the public's opinion.

      Some people have made some good points, and I appreiate them, but some people just took the thread in the wrong direction I guess.

       

       

      I would suggest looking at DDO and trying the trial then, they utilize a hybrid combat system which Turbine used in AC. It may be worth looking into and at the very worst you wasted a little time.
       

    • Posted: 9/22/08 9:16 AM
      General Discussion
    • Poll: Real time or target based combat?
    • Most shooter style perhaps, maybe DDO spolied me with their version of real time combat. You still have things such as abilities/powers (feats and enhancements in DDO along with class abilities), you also have positioning (a bonus to hit for being behind an opponent) and dodging attacks. It really depends on the implimentation.

    • Posted: 9/21/08 9:25 AM
      General Discussion
    • What kind?
    • The game is built around questing. There are explorer zones (there is one in the Harbor area, just forget the name at the moment). Later there are raids, but the game is built around the premiose of being an adventurer and completing quests/dungeons. It is very focused on the combat & puzzle solving aspects of adventuring more so than any game I have played or heard of.

    • Posted: 9/21/08 3:31 AM
      D&D Online
    • Poll: Real time or target based combat?
    • Originally posted by rikilii
      Originally posted by lkavadas
      Originally posted by Waterlily
      Originally posted by lkavadas

      RPG Combat = No Skill Needed

       

      You're pretty wrong on that.

      You usually need to put a lot more thoughts in (and cooperate in) Target Based combat than you do in RT combat.

       

      No, I'm not wrong.  RPG combat is nothing but stat calcing and cooldown monitoring.  There's dick else to it.  Oh wow, you apply a few states, maybe one depends on another so you have to sequence it, look at a few bars... yeah, really difficult.

      Plus let's face it, RPG combat is 10% player, 90% equipment.  RPG combat takes less skill than literally any other form of combat system.  Not to mention movement and cover usually play no role at all in any RPG combat system which removes simple and complex squad manuver tactics.

      RPG combat is a joke.  I hate it.

       

      I disagree.  I prefer RT, but WoW-Style combat still requires quite a bit of skill, at least in PVP.  You need to know when and where to move, and you have to be able to react very quickly to what your opponent is doing, using just the right attack or response for the situation.

      Really in that case though all you are actually doing is playing a version of Rock-Paper-Scissors with different graphics, slightly more complicated as there are more than 3 choices but not much more.
       

    • Posted: 9/21/08 3:25 AM
      General Discussion
    • Free Trial Version Was Terrible
    • Originally posted by Pentagons

       

      this game sux,

       

      there is a built in voice chat and if u dont turn it on, the old people will kick u out of their parties

      and they mostly are really loud or their mics are busted, so like every party has at least one guy w/ith a busted mic that cracks real loud, but wont stfu even if u tell him pls stfu

      { Mod Edit }

       


       

      Just wanted to use this post here to illustrate why I so enjoy the community in DDO compared to other games, nuff said.......

    • Posted: 9/20/08 4:43 AM
      D&D Online

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