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Profile: PhoenixWrite
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UsernamePhoenixWrite
Rank: 64/100Rank: 64/100Rank: 64/100Rank: 64/100Rank: 64/100
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RankHard Core Member
JoinedAugust 24, 2008
GenderFemale
Age27
LocationCologne, Germany
Last VisitDecember 1, 2008
Post Count3
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    • 2007-2008 endless MMORPG flop series
    •  

      Problem is here....how do you determine whether a MMO is a flop or not? People are comparing MMOs IMO wrongly. I mean you just can't compare a newly published MMO with a MMO what's now 4 or more years old. Most MMOs get really, really a lot better within one year, all you've to do is to give this MMO a chance and some time to develop,
      WoW had this time all MMOs after WoW just never got that kind of chance in the first place. Most players just go around and call a new MMO a flop if it didn't get at least 1 million subscriptions or couldn't beat WoW. A good MMO doesn't need 10 Million accounts more or less, a qualitative good MMO is already doing fine with...well 250k or maybe 150k? WoW just blew this whole market up, I don't even think there are at all that many real accounts in the first place.
      Still if we're talking about flops, lets talk about MMOs which were released 2006-2007 and their subscription are so low by now nobody can seriously earn any money with. But certainly not about MMOs which are not even 6 months out...thats ridiculous.

       

       

    • Posted: 11/13/08 5:20 PM
      General Discussion
    • WAR + DAoC = $19.99 / Month
    • Originally posted by SignusM

      I personally thing that up until the release of Vanguard and LotRO, DAoC had some of the best graphics on the market. I believe it still does armor and weapon wise, and even to an extent its sky, trees, and world itself, but it is starting to show its age.

      Dark Age of Camelot is one of the ONLY games where I'm able to actually see my character react from getting hit, or block, and know when to do my reactionary, without relying on floating text.

       

      It still got IMO the best character-animation, at least Cata-Models look very solid and well done. Vanguard but esp. LotrO characters are far less nicely done. You can sit there in RvR and watch an amazing sunset, that's something what shows me DaoC is still not out of date.

    • Posted: 9/05/08 5:38 PM
      Dark Age of Camelot
    • Please remind me why I should go core? (serious; please no flames/trolls)
    • There are a few but IMO important differents between "Open RvR" and a "Core" Server.

      Core-Server:

      You are only flagged in RvR-Areas and if you enter your enemies territory. Means if you're playing Order and have some Quests in Norsca, you should count on it you will met destro-player who will attack you but you can't attack them first.

      RvR won't happen just in RvR-Areas but in the whole Area just you're more protected. You're just doing PvE and some destro-player likes to kill you, he won't be able to do so but you can kill him instead or just let him be. Zonecontroll will be on a Core-Server a lot more important because of this.

      And you won't become a chicken if you decide to go with level 12 back to Tier 1.

       

      Open RvR:

      You're always flagged, no matter what. Zonecontroll in lower Tiers will become completely unimportant or have just a very limited meaning to you or your realm. If you're level 40 you won't be able to see Tier 1-3 again, except for dying as a onehit-victim.

      My conclusion...Core-Server sounds to me a lot more interesting.

       

      Edit:

      In Beta I went as Orderplayer to a Destro-ruled territory, yeah I met somebody who tried to kill me but I killed him instead. At that time I had no idea...how this system works, so I was rather surprised that I couldn't attack first. But if you know this system, you still can win and finish your quest.

    • Posted: 9/03/08 8:46 AM
      WAR (Warhammer Online)

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