| Username | RedwoodSap |
| Real Name | |
| Rank | Hard Core Member |
| Joined | March 9, 2007 |
| Gender | Male |
| Age | 47 |
| Location | Fenwick Island, DE, United States |
| Last Visit | December 1, 2008 |
| Post Count | 783 |
| Biography | |
| Quote | Not a retired MMORPG.com mod |
When is a fresh server start going to become available? I want to rebuild the world from scratch.
Originally posted by Dameonk
Did you read this part of the FAQ?
"» How does Earthrise’s offline advancement work?
In addition to their skills and abilities gained from adventuring, battling, and crafting, characters can take a "career" that will provide them with cash and other perks. Characters will advance in their career whenever they are offline. You can think of your character's career as their "day job": It's how they make money when they aren't killing mutants or battling in the Outer Territories or experimenting with lost technology. Some of the careers in the game include Holo Artist, Electro Sampler and Zero-T operator"It's just a way to earn cash and "other perks" it doesn't actually advance your character's skills or attributes.
It sounds like their version of crafting aka manufacturing in EvE. Those careers require skills and if those skills progress offline then that's bullshit. Earning income is a big part of some MMOGs like EvE and the only thing you should be able to do offline is set up a merchant or sell wares, but not advance your crafting or manufacturing careers.
This is a bad move for Earthrise.
This was one of the things I hated about EvE and why I don't play it anymore. All progression should be earned ingame while active, not by logging in once a week to change skills.
Another asian item shop grinder, I'll pass thanks.
I would choose to pull the trigger. All supposedly Free to play games suck.
Would you rather see a game release pushed back a year or have the game release with a few bugs that will be fixed?