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Profile: Rytif
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UsernameRytif
Rank: 13/100Rank: 13/100Rank: 13/100Rank: 13/100Rank: 13/100
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RankNovice Member
JoinedSeptember 14, 2004
GenderMale
Age28
Locationspringfield, OH, United States
Last VisitOctober 3, 2008
Post Count142
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    • FOR THE LOVE OF GOD PLEASE CHANGE TO ORDER!
    • It's like the begining of World of Warcraft on the PvP Servers. The Alliance greatly outnumbered the Horde, but the Horde kill/die average was 3:1. Skill develops when you are the underdog, so just means more people to kill instead of more losing.

    • Posted: 10/03/08 9:16 AM
      WAR (Warhammer Online)
    • Blizzard copying WAR?
    • Originally posted by Azrile
      Originally posted by tryklon

      Let me see, enter bgs from anywhere, give back the importance and feeling of horde vs alliance, or realm versus realm, introduce more types of bgs... Blizzard is officially showing concern with WAR, hehe, who would have guessed


       

      The funny things is.. someone made a list of the things that Warhammer does better than WOW.

      1. coloring armor ( Done in UO)
      2. Public quests ( Done in UO)
      3. Queueing for BGs from anywhere

      So really, 2 of the 3 things that are better in War than WOW are things Ultima Online has already been doing.

      Now let me ask you this?   If a game did something better than Warhammer, would you tell the devs of warhammer not to add it because "oh well, they did it first, I quess we don't get it".

      There is a reason Warhammer servers are med/low and why box sales are plummeting.  It brings nothing worthwhile except for a dumbed-down siege system from its other game,  I mean how can you have controllable seige weapons in a 6 year old game and not include them in your new game.  boring.

       

      As much as I would love for someone to come out with a relavent 2D good looking MMORPG, UO is just too old to compare to recent activity. Just think, with all of that computation power and income they have now for MMORPGs; what would actually happen if one was made in purely 2D and ignore the problems 3D bring to a huge world. In other words, gameplay > visualization. Who said art cannot exist in 2D?

      Ouch.. maybe that's why Diablo succeeds. Oh noes.. they have lots of arts and persistant twitch rpg gameplay. Why didn't they follow the Oblivion route?.. ohh.. that's right...

       

    • Posted: 10/03/08 9:09 AM
      WAR (Warhammer Online)
    • Why should a healer heal?
    • Originally posted by Radiick

      When I play a scenario all I do or should I say try and do is HEAL and only heal.  My Zealot toon almost never ever uses offensive spells whatsoever when I am RVRing in a Scenario but when you are constantly being the first targeted class by the Order and our tanks simply let them walk towards us, it does not take very long before we fall like leaves.  I swear that no matter where I position myself to heal or rez or whatever, I find myslef under direct attack from  my oponents.  So YES all I want to do as a Healer is heal (which is what he is suppose to be doing), but regardless we spend more time dying and walking back then any other class out there....am I gettting more XP for exclusively healing?  I have no idea, but the amount of times we die and are out of the Xp influenace area while we ait fo rthe timer then walb back to the fighting area may have something to do with that balancing out.

       

       

      Doesn't take you long to fall like leaves? Kidding me? You are 2nd the OP classes of WAR (just below Shaman). Don't worry, a nerf is incoming.

    • Posted: 10/02/08 8:28 PM
      WAR (Warhammer Online)
    • So World of warcraft must be somewhat scared.
    • Originally posted by tazarconan

      heh if DF comes out and its 70% of what aventurine promised i think blizzard will have loads of reasons to worrying about..

      War wont make it to take the throne of wow for a very simple reason ..its wow revamped in a more pvp aspect

      Only thing that truly seprate a medieval fantasy theme  mmorpg is the combat system /combat mechanics...

      cause simply in all mmorpg's 80 % of your game time you fight.

      And it seems wow +war use exactly the asame auto-attack +clicking some skills for extra attacks.

      I thoguht tbh that AOC would be the detah of wow but never happened due to much unfinished content and unpolished combat system .

      Only thing therefore that can kill wow is something really diferent like DF .. ofc DF has some things that may annoy some strict pve rs corspe looting not much of safe zones , but since the combat is so thrilling im sure all sensible players will try it and make their own judgements.

      Cronicles of spellborn also has a similar manual combat system but some ppl say around that it lacks in many departments of the game ,but i guess we ll see soon enough for that too.

      Gameplay above all screw graficks gief oblivion online :D

       

      DF? You lose. Period.

      It's game over for you.

       

    • Posted: 10/02/08 8:20 PM
      WAR (Warhammer Online)

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