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Profile: Sovrath
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UsernameSovrath
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RankElite Member
JoinedJanuary 6, 2005
GenderMale
Age41
LocationSomerville, MA, United States
Last VisitDecember 1, 2008
Post Count2632
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  • Server Question on 7/30/08 @ 1:31PM
    Viewed 555 times, replied 7 times, last post was 8/14/08

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    • What would sell better? A pure PVE mmo or pure PvP?
    • This is a tough question.

      If you look at what has gone before, it still is tough.

      Fury was an all pvp game but didnt' do well. From what I understand there were issues. Guild wars is a mixture of both but it's tough to say if more people were drawn to its pvp or pve.

      And then you have the question of what type of pvp? Some people want a more aggressive pvp with death penalties and looting. It seems to me that they might not be interested in an arena type game.

      And in the end, is it enough? Look at Warhammer. There are people there who feel that RvR isn't as happening as it should be and that the scenarios are stealing the show. That points to a bit of evidence that the easier scenarios might win out over a more open pvp type of game.

      However, is it enough to keep people?

      Once the players have fought over the few objectives can it keep them? do they need some sort of pve leveling to at least keep them engaged.

      PvE games do very well. LOTRO does very well. Sure, it has monster play but I dont' really think that is a pvp draw. Certainly not for people who want to feel a sense of ownership in their character.

    • Posted: 12/01/08 4:53 PM
      General Discussion
    • Do Lotro Players Seem Opposed to Team Play?
    • Originally posted by Theocritus

            What I saw mainly in LoTRO wasnt a fear of grouping but a fear of failure among the players......I had very few groups where we fought content appropriate for the group....In fact many players refused to group unless there was a high level player basically making sure that the group would not fail........I only had one group go through an area where the odds were against us......Sure enough we got almost to the end and wiped then 3 people immediately left.......... The fun of games like this is doing quests where the odds are 50-50 or worse...That is what makes it fun....Too many players in LoTRO had to be guaranteed that they'd pass their quest or they wouldnt participate.


       

      I think there is something to be said about that.

      I've been in groups where if they wipe a few times they want to quit. Even though we've cleared away much of the content or are half way through.

      Just another reason why people group a lot with kinfolk, friends or just solo.

    • Posted: 12/01/08 7:53 AM
      Lord of the Rings Online
    • what is wrong with some players?
    • Originally posted by a_name

      It's shocking how many people don't understand that even if you buff someone while passing them in LOTRO you take away their experience, you gain NOTHING, that includes healing them, debuffing their mob or attacking it, all you did was grief them, period, no 2 ways around it. You want to save someone? Go find a friend... leave strangers to do what they like, even if it is to die.

      http://lorebook.lotro.com/wiki/Mechanics:%22Assist%22_Exp_Penalty

      "So, if you're solo and another solo player "assists" you, then you get exactly 50% of the experience you would have normally gotten."

      I actually can't stand people helping me that aren't with me. I am about ready t go off next time someone cuts in on my mob. I understand an accidental aoe but I'm not seeing that - I'm seeing people totally oblivious to what they are doing that stand around waiting on a thank you. You don't deserve any thanks for being an ass.

      #1 reason the xp loss

      Ok, at max level we could all help each other but now - you cut into my xp - we aren't going to be pals afterward.

      #2 done at the wrong time

      If I am no where near even half morale, GET AWAY, this is my mob and my class - I will do it - just because I don't kill as fast as you expect me to, I am going to be fine.

      #3 messes up testing

      I can't count how many times tonight I was working on a mob to test my new pet or to see what these vague legendary skill alter and some nimbleboy comes along with his wee bow and just "has" to help me. I didn't ask you to help and you just mess up my testing - thanks, now I have to start over, ass.

      #4 groups are the worst

      What  makes a group think it's admirable to run past my mob, dot/melee it up on their way thru. Once again - if I don't ask you - don't get involved.

      #5 WHAT MAKES YOU THINK SOMEONE NEEDS YOU !!

      STAY OUT OF BUSINESS THAT IS NOT YOURS, I WONT THANK YOU AND IM TIRED OF YOUR FLIPPANT ATTITUDE THAT 

      I SHOULD BE THANKFUL THAT YOU ARE NOT LETTING ME SOLO, THE THING THAT I HAVE CHOSEN TO DO AT THIS MOMENT.

      I decided earlier that the next time someone tags my mob I'll follow them around and tag theirs also. Im really annoyed by this if you can't tell.

      Be real happy you don't touch my mob, I may decide to ruin your whole week and get banned :D


       

      I don't think it's clear to people because

      a, it's not always reliable that that is what happens or

      b, it wasn't always that way.

      I have had people assist me in the past and I've gotten the full xp. So either something is wrong with their system or it was changed.

      But "ok" so given that one mob might get you, what? 178 xp or so... duly noted.

      If you are on Brandywine, leave your name and I'll make sure that "I" don't assist you no matter what.

    • Posted: 12/01/08 7:09 AM
      Lord of the Rings Online
    • what is wrong with some players?
    • Originally posted by Torak

      It depends on the player and the game.

      Back in the old games kill stealing was a problem and proper ettiquet was to ask first before jumping in and helping otherwise it was view as griefing.

      Now in LotR, if I recall, if you jump in and "help" someone, they don't lose any XP so no real harm BUT there are older players who just don't like that because that's how they were "brought up" in MMO's so to speak.

      Personally I hate it when someone jumps in on my mob. I played several MMO where that was basically a taunt and a challenge. I have to "tone done" in PvE games where the other player probably doesn't mean anything by it and thinks they are just being helpful vs a game like L2 where the other player is being a d*ckhead and trying to provoke me into a fight.

       

       


       

      And that's exactly it. In a game like L2, for the most part, every mob means you are one (lol.. who am I kidding.. .01 after about 4) percent closer to getting your next lvl. Someone messes with your mobs and it's a good ol' fight or even a war.

      but games like LOTRO really are more about story and not about pvp competiton in any form.

      Problem is that there are a whole lot'o dickheads running around who would like nothing better than to attack everything you attack and laugh while doing it. But I find that though LOTRO has them, it seems that for the most part there are really people who just want to help. And as there isn't any xp loss for the person "in trouble" for the most part it can be taken at face value.

      I mean, I have helped many people who were over run by mobs but sometimes I waited a bit too long to see if they were in trouble only to take out the last mob about .5 seconds after he was defeated. Of course I could ask but in reality when you are trying to juggle several mobs, are you really going to take your hands off of everything only to hit "enter" and type "yes please help".

      And of course the nice thing about L2 was that you could click to some far off place on the map and then type "help", where in a game like LOTRO the best you can do is hope you are facing in a decent direction, hit autorun and hope that you just don't run into a wall ; )

    • Posted: 12/01/08 12:30 AM
      Lord of the Rings Online
    • WotLK; the new MMORPG techniques being used. Blizzard did it again.
    • Originally posted by timmyjames

      phasing?  phasing you say?  the only phasing that has stuck in my mind is the larger scale "phasing" that i experienced...

       

       

      man i can't wait to get to 60

       

      at this, this is kinda fun...oh an xpac

       

      wth, all my stuff is trash..o well, let me get to 70, then i'll rock

       

      yay, i am 70..cool, no this sux...i need rep and gear

       

      sweet i got a zillion rep for that one item...oh, but now i need honor

       

      7,000,000 battlegrounds later,,,nice now i stand a chance in arena..o wait

       

      I'm not the right class....at least i can get some arnea gear

       

      nice!  what?  next season...hmmm, more honor grinding

       

      darn this sux, maybe some PvE....1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1

       

      lame


       

      So play something else. Many people enjoy the constant striving to make the character better.

      Many games work this way.

      hmmm here is something that might explain it "sort of". You'll have to watch it for a bit but it's kind of funny and I'm sure many of you know this guy...

      http://www.escapistmagazine.com/videos/view/zero-punctuation/9-Tabula-Rasa

    • Posted: 12/01/08 12:17 AM
      World of Warcraft

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