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Profile: Wolfkrone
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UsernameWolfkrone
Rank: 37/100Rank: 37/100Rank: 37/100Rank: 37/100Rank: 37/100
Real Name 
RankApprentice Member
JoinedAugust 19, 2008
GenderMale
Age19
LocationAlbury, Australia
Last VisitNovember 22, 2008
Post Count85
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Most Recent Thread by Wolfkrone [more...]

  • EQII's PvP on 8/19/08 @ 12:15PM
    Viewed 188 times, replied 2 times, last post was 8/19/08

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Recent Forum Posts [more...]

    • AoC is damn fun in fact
    • Originally posted by Loke666
      Originally posted by Wolfkrone

      Commons district is 45+ isn't it?

       

      No, Sil changed that as fast as he became community manager. 75+ it is. And it is really needed.

       

      Nice, I might have to come back to AoC soon. I know Ymirs is now done... but there was still some grinding in the 60-70 region and in the 70+ region, not going to come back till I can quest till max level.

    • Posted: 11/21/08 6:59 AM
      Age of Conan
    • Everyone should start...
    • Originally posted by Pelu

      Every character should start as a Jedi or Sith... everyplayer is Jedi or Sith... that can be great! otherwise.. a melt of jedi/stih and other classes... is crap... like galaxies... why... because jedis/siths are meant to be powerful... nerfing them for some balancing make the star wars mytho of jedi/sith own look bad... therefore no star wars at all...

      to fix the problem there is only two ways... no jedi and sith at all... or all jedi and sith at all....

      the mytho of jedi > everyone isnt balance... but breaking the mytho is like a big dog CRAP all over the place....

       

      No, it's not cool being a whiney guy in a bathrobe who also has to be celibate. I'd rather be a gunslinging smart-mouthed scoundrel or a agile tactiCOOL special forces member or a power-hungry crimelord looking for the greatest treasure of all or maybe the sociopath droid who defines love as a perfect shot from an Aratech sniper rifle...

       

    • Posted: 11/05/08 6:30 AM
      Star Wars: The Old Republic
    • Endgame Content
    • Raids depending on your allignment/faction are always nice, but I don't want there to be item rewards from raids, after all, a professionally made firearm is likely to be better than what you dropped off Jerry the giant Jawa in the Tatooine raid.

      I would like a lot of endgame content based around the War going on between the Republic and Empire, plus factions controlling planets and being able to access new instances and such while these planets are controlled. I would be delighted if fleets were able to clash above planets also, would add so much more to the game.

      Prestige classes would be something to look at, much like the KOTOR II ones (but not just for our bathrobe wearing glowstick swingers). RvR combat from DAoC is worth a look at (but not WAR, it's like WoW trying to be DAoC).

      The big tough bosses which take 20 people to beat down will probably be avoided and replaced with being outnumbered extremely by normal strength mobs, it would keep more to the Star Wars feel IMO.

    • Posted: 11/05/08 6:24 AM
      Star Wars: The Old Republic

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