| Username | celline |
| Real Name | |
| Rank | Apprentice Member |
| Joined | May 30, 2008 |
| Gender | Male |
| Age | 21 |
| Location | Ansan, Korea (Republic of) |
| Last Visit | October 8, 2008 |
| Post Count | 11 |
| Biography | |
| Quote |
Originally posted by ste2000
Wow I am amazed.................not
Anyway it's not the technical bit the problem of EQ2 but the design.
Since they decided to activate the "I Win" button, this game is going downhill, both in term of quality and consequently in subscribers number.
I am happy for the people who still play and enjoy this game, it's a pity there are not many left, and the new horde of casual players SoE was hoping to bring to the game, never materialized, just like after NGE in SWG.
They will never learn.........
From what I remember, I've actually seen this guy's comments many times in various mmorpg.com articles/forums for several years.... but I think you're a shame even to the old-school SWG veterans whose insights about overall MMO market are in high level. They at least had some valid reasons when they bashed SOE. At first, It seemed your reply has some points in there so "I almost agreed" but it was just about trolling after all.
(However, the Exp change is a little bit disappointing to me....hmm)
Originally posted by smut
Originally posted by celline
Yeah level grinding ITSELF is not challenging. (of course it forces the players to do/experience fewer quest and contents than usual because many more contents will go gray fast... but actually I don't know whether it's good or bad) It's just grind and this exp change itself is not a real matter.
The real deal is, how much exp requirements they will reduce in this GU (amount I say).
but SOE has to reserve appropriate amount of whole exp requirements to not make EQ2 an 'easy game'
It already is an easy game since RoK with it's 90% solo content. I am holding out hope for the newest expansion because I did have a lot of fun playing EQ2 pre ROK but nothing I have seen so far has piqued my interest. I just saw a new video showcasing the shadow odyssey expansion and 95% of the enemy mobs were the same character designs they've been using forever, some even dating back to vanilla EQ2 launch zones. Get with the times, put new art in, fix the gimped classes that no one ever takes on raids or groups. Optimize your graphics engines for modern CPU's and graphics cards. Move light and shadow rendering to the GPU, your game will run A LOT better just doing that.
I care because the game had a lot of good things going for it and I played for over a year and a half and sunk alot of money into the game. But after Scott Hartsman left, (the guy who resurected EQ2 after it's abysmal launch period) and Rise of Kunark came out, it has been downhill since. I think Scott knew what was coming since the game has taken a drastically different direction, alienating their core player base along the way and screwing up the good will built up since they fixed the game and made it fun.
The new game director who took over for Scott is out of touch and if I remember correctly was responsible for the abomination of the EQ2 launch. He is out of touch with what the base eq2 player wants. Not to mention the corruption and exploit scandals among the EQ2 dev team. Please SOE, give me some good reasons to resub and buy this expansion and I gladly will give it another shot.
Quick lev 70 button my ass =)
Anyway.... if [ 1=easy, 3=mediocre difficulty(aka normal), 5=hard ] then the EQ2 is currently (even with RoK and all the misc) in 2.3 or 2.5 I think. So, there's a little more room for 'dumbing-down' lol
All the jokes aside, yeah from what I understand SOE has removed a lot of good things from the game I agree with ya to an extent.
and it's very sad that SOE creaked from the get-go because of the unoptimized game engine.
Yeah level grinding ITSELF is not challenging. (of course it forces the players to do/experience fewer quest and contents than usual because many more contents will go gray fast... but actually I don't know whether it's good or bad) It's just grind and this exp change itself is not a real matter.
The real deal is, how much exp requirements they will reduce in this GU (amount I say).
but SOE has to reserve appropriate amount of whole exp requirements to not make EQ2 an 'easy game'
Here !
...I'm sorry pictures are quite big.
http://www.youtube.com/watch?v=NFEdx043JNk (Hi-res version can be found in soepress.com)













Originally posted by Leemeg
Originally posted by Loke666
Actually, they have promised a revamp of the character models and all clothes for years, thats why the races from the last expansions looks better, because they have it done already. they showed a revamped human in Leipzig 2 years ago and say that it is in work but they have been working on it for 3 years now so Im not sure they ever do it.
The rest they wont and they wont get an uppgrade for multicores either but they might include some new features from new GFX cards.
But its sad that they dont uses lightning, shadows and fog better, the game looks ok but just a litle work and it could looks awesome.
The test server notes has a section with multicore support, so I think you are wrong that we will never see a upgrade for multicores :)
Saw also a note on that the bug that made shadow dissepair after a while is beeing worked on.
I will agree on that we will probably never see any major upgrade to the system, but they are working on pushing the current game further. Both in content and performance. Personally I think major upgrades is just troubles anyway, better with many small ones.
Yay that's the first step into the road to graphical upgrade I think !!
Also, devs have said that they're working on some secret performance improvements and we can see these in the upcoming Shadow Odyssey ![]()