| Username | craynlon |
| Real Name | |
| Rank | Elite Member |
| Joined | November 15, 2005 |
| Gender | Male |
| Age | 39 |
| Location | remscheid, Germany |
| Last Visit | November 22, 2008 |
| Post Count | 167 |
| Biography | |
| Quote |
ok we talked about mmos becoming single player games, the lack of chatting and the general dumbing down of mmos wich are all big issues.
in this entry i wanna talk about a rather small thing that i think got lost when mmos became mainstream and thats the feeling of internationality.
when i started out my journey into serious mmoing ;) 4 years ago in lineage2 there were 6 server based in the usa (for the western world, i know they had korean servers as well).
now when i look even at smaller mmos like aoc or chronicles of spellborne they release the game in usa, europe, asioa, russia on different servers and in europe ull even get language servers for french/ german/ spanish...
for me doing this the whole genre looses a bit of its magic
in l2 i used to login in at any crazy time and would meet people playing, be it some americans that played bevore going to bed or russians just getting up. the servers were full of live 24/7. i chatted to people from brazil and china about musik and even if some people only spoke broken english (like me) there almost always was a way to communicate.
now i have the option to play in german with germans on a german server (wich i dont, i always choose an engl server)
it seems to me it was a natural way to go and necessary to draw in people unable or to shy to speak english into the new mmos but just like making the mmos into confortable soloable games these national or geographic servers cut away a little bit of the magic that i felt when i first entered the mmo world.
ps.: as for lag, i had the feeling of less lag in l2 runnig on an us server then in war on a european servern, ping isnt all.
Originally posted by MrNemesis
what pisses me off is the fact i was going to re-subscribe last week however i put it off. so mega lose for me. Aion looks great, however it will probably go the way the TR and Auto Assault went.
/shakefist
the difference is taht auto assault and tr were nc soft adventures to the western market and werent developed so close to "home" then aion.
as much as im no big fan of acclaim, maybe it would have been better to launch (western)world completely under acclaim.
id really be interested to see an interview with the devs on this matter because the situation as it is now cant really make them happy. from my understanding as they are a very small company they had troubles to find a publisher at all and it hints to a situation where it seems rasther tough to introduce a mmo to the market if you arent alreaddy a heaviweight gaming company...
i agree with the above post and would like to add a few more points:
1. asian grinder
when i talked to friends in lineage2 that played from honkong and korean ppl playing from the us they assured me that no, grinding is not their preferd way of playing.
the fact that there are so many asian grinders is that spawning a mob is far cheaper then writing a quest, scripting encounters and doing cutscenes. so i think its more of a economic descision from asian devs to go for grind and a very tough leveling curve then storytelling
2. internatonal market
another fact that proofes that asians only want to grind is the success of wow in the asian market.
also with many western mmos coming to the asian market the overall competition gets harder. nc soft was many years like microsoft in terms of mmos on the asian market. as long as there was no serious competator they lacked the motivation to improve in terms of questing and storytelling.
but make no mistake in underestimating them. they had fun sieging and pvp in lineage2 years bevore western mmos and many old l2 players say they have yet to find a game on the western market that rivals l2 in these areas of pvp.
on the issue of record breaking open beta subscription im a bit more sceptical tough.
we have to keep in mind that ob is free so many ppl playing lineage 1 or 2 will try out aion. wether they can a marketshare from rival mmos is only to be seen when its life a few month.
Originally posted by ozy1
Nope just read on CoS forums UK is with the US lol. O well I wont be playing this game if I have to play ion US servers
NEWS FLASH UK IS PART OF EUROPE! @ COS, fools
everyone that sais no to the euro and beat us in soccer shouldnt play tcos ;)
but really its weared. they have a finished game yet for some country the distributers are keeping them back it seems:(
take your time fellas, i need the full bandwith for my client download 1st :)
some info from the official site:
1. Open Beta test is only available to European Players from the following European countries:
• Germany
• Austria
• Switzerland
• France
• The Netherlands
• Belgium
• Luxembourg
• Sweden
• Norway
• Denmark
• Finland
2. The European Open Beta test of Spellborn will start on Saturday the 22nd and will end on Monday the 24th of November.
3. after the open beta the chars will be wiped bevore launch day on 27th nov.
4. the client download is around 3gig
How do you feel about advertising inside games?