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Profile: ethion
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Usernameethion
Rank: 100/100Rank: 100/100Rank: 100/100Rank: 100/100Rank: 100/100
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RankElite Member
JoinedJuly 25, 2003
GenderMale
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LocationSan Jose, CA, United States
Last VisitDecember 1, 2008
Post Count1653
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5 Most Recent Threads by ethion [more...]

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    • New player, few questsions
    • Originally posted by Triggger
      Originally posted by Shol

      Generally the best gear is dropped on raids, so looted.

      There is a small exception and that are dropped recipes on raids. With those recipes you can craft better weapons (as example) as the usual raidmob drops.

      Also there are atm new cratedrops on shores of darkness which let you craft new high level equipment. Not sure how good those is, the area is new.

       

      There are 4 caster classes.

      Necromancer - the only real petclass

      Sorcerer - Heavy Nuker, not much crowd control.

      Druid - Nukes and a ton of different utility, which stops working on raids.

      Psi - Nukes and a lot of utility, also usable on raids.

      From the caster the sorc is probably weakest solo.

       

      And I want to mention that you can raid as a casual too. For example in the raid Im in, there are people which can only play to 11pm, some can only raid 2 times a week, some have childs, some have aggro girl/boyfriends which force them to leave and so on...

      Sorry but there are two real pet classes..1 necro 2 shamen.

       

      there are 4 other classes that have pets that can help fight also.

      Druids have some pets that are not controllable but can be handly.

      Rangers now have pets that can help out by tanking some for them.

      Psionists have an illusion type spell that creates a pet that the target tanks while they can cast spells.  Psionists can also charm and make creatures into temporary pets.

      Bards can also charm and create a temporary pet.  Only 15 seconds but still a great help when you are trying to fight a small group.

       

    • Posted: 11/29/08 4:41 PM
      Vanguard: Saga of Heroes
    • Performance Tuning
    • Originally posted by Kaelaan21

      Hi everyone,

      I am in the process of giving Vanguard another shot. I really enjoy both the crafting concepts and I also have been enjoying the diplomacy game. I haven't been able to really give combat a chance because the game is just too "choppy" for me at the moment.

      I currently have an dual core Opteron 165 clocked at 2.5GHz. It is extremely stable and runs with 2GBs of Ram. I also picked up an nVidia 9600 about 6 months ago with 512MB of Ram. I currently have 2 RAIDs. My smaller one made up of 2 10k RPM raptors (stripped) are for my system and virtual file while the larger RAID made up of 2 7200 RPM WDs (stripped) are for my programs, games and data. Both raids are defragged weekly with Perfect Disk which does offline file defrags for best performance. The system is a few years old and works very solid with all my games. In fact, the only reason why I upgraded to the nVidia 9600 was to be able to try out Age of Conan and the price for the card (at the time) couldn't be beat.

      By default, the game loads up for me with Moderate performance settings. Which the system should be able to easily handle. Swiveling my character around, I get absolutely no performance lag. In fact, it feels like a redicously high frame rate.

      However, when I move my character, I am seeing stuff poping into place and the framerate goes down to the low single digits (3 to 4 fps) for a split second and then everything is fast again. This happens every so many feet my character moves.

      I have tried turning the view distance, the tree detail range and even lowered all the performance options. None of which seemed to make any difference even after restarting the client. I did, however, notice that every time my screen studders, it looks like the game is loading files off of my hard drives. So, I think that this may not be a graphics performance issue at all. It's almost like the game isn't caching anything at all and everything is running off of the hard drive. Are there cache settings for objects loaded in the game?

      Would anyone have any suggestions?

      NOTE: I am running Windows Vista 64-bit. I double checked and my memory is a few hundred meg below the 2 gig cap when playing Vangaurd.

       

      I was on for a bit last night in Tursh and didn't see any lag issues with my system.   I logged into the game in the middle of the tursh tow and ran to the crafting barn.  It was smooth till I just got past the corn field they  I had 2-3 hitchs and then everything was fine.  I did some crafting and ran back to the broker.  I didn't experience any hitching.

      I have vista 64 bit also.

      The only thing I can think is that perhaps the cache is bad?  You might try doing a /flush.  This won't eliminate the hitching as it does that to build the cache and /flush should get rid of it.  But once the cache has been built which happens when you move around an area for the first time the hitching should go away.  Like you said the hitching is loading stuff off disk.  Several updates ago they created a compiled texture cache that greatly reduces this hitching.

      Another thing you could try is go into the vanguard install directory, then bin, then cache.  Make a backup copy of everything in this directory then delete it all.  Restart VG and it will reload some files and you will start clean without compiled shaders and it will download/rebuild the shaders.  This might help.

      Good Luck

    • Posted: 11/29/08 4:36 PM
      Vanguard: Saga of Heroes
    • Game Dying?
    • Originally posted by Clatil

       I want to know honestly, at peak times, how many people are gona be online on the most populated server? I'm really interested in playing this game but when I first tried it was too buggy, then I tried again after the fixes and the world was too empty. What are the odds of me finding groups consistently at lower levels

        there are over 1000 people on at peak on seradon.  I did a check last week when someone was discussing this in the eq2 forums where I did a complete breakdowns of seradon and antonica balye at the same time.  Seradon not only had more people but it had a better level range for people to play with.  ie more low level people.  Like 6 months ago I profiled wow as well and wow was had a few more people on my server but far far less at lower levels.  90% of everyone on wow servers are max levels or were 6 months ago.

    • Posted: 11/27/08 6:26 PM
      Vanguard: Saga of Heroes
    • Class customization, When and what is coming?
    • Later this year there is talk of adding more equipment customization with slots etc.  They have also been talking about AA system appearing on test.  I'm assuming that an AA system would be more like eq then eq2 but who knows.  There is some customization in the game that isn't well known and not as well exploited by the deves.  These are learned abilities.  When fighting certain mobs you can learn abilities or spells from them.  Unfortunately for the life of your character there are only 2-3 such abilities.  I know back in beta Brad talked about having dozens of these such that no two characters even with the same class would have the same spells & abilities.   Then I believe at 50 or so there are some dropped spells from fighting mobs that you can learn.

      So I think the abilities are in the game for a lot of customization I just don't think they have been put into the game yet...  Hopefully over the next 3-6 months we will see answers to some of these issues.

    • Posted: 11/26/08 2:26 AM
      Vanguard: Saga of Heroes

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